SafeArea & MediaQuery
This page discusses how and when to use the
SafeArea
and MediaQuery
widgets.
SafeArea
#When running your app on the latest devices,
you might encounter bits of the UI being blocked
by cutouts on the device's screen.
You can fix this with the SafeArea
widget,
which insets its child widget to avoid intrusions
(like notches and camera cutouts),
as well as operating system UI
(such as the status bar on Android),
or by rounded corners of the physical display.
If you don't want this behavior,
the SafeArea
widget allows you to
disable padding on any of its four sides.
By default, all four sides are enabled.
It's generally recommended to wrap the body of a
Scaffold
widget in SafeArea
as a good place to start,
but you don't always need to put it this high in the
Widget
tree.
For example, if you purposefully want your app to stretch
under the cutouts, you can move the SafeArea
to wrap
whatever content makes sense,
and let the rest of the app take up the full screen.
Using SafeArea
ensures that your app content won't be
cut off by physical display features or operating system UI,
and sets your app up for success even as new devices with
different shapes and styles of cutouts enter the market.
How does SafeArea
do so much in a small amount of code?
Behind the scenes it uses the MediaQuery
object.
MediaQuery
#As discussed in the SafeArea section,
MediaQuery
is a powerful widget for creating
adaptive apps. Sometimes you'll use MediaQuery
directly, and sometimes you'll use SafeArea
,
which uses MediaQuery
behind the scenes.
MediaQuery
provides lots of information,
including the app's current window size.
It exposes accessibility settings like high contrast mode
and text scaling, or if the user is using an accessibility
service like TalkBack or VoiceOver.
MediaQuery
also contains info about the features
of your device's display, such as having a hinge or a fold.
SafeArea
uses the data from MediaQuery
to figure out
how much to inset its child Widget
.
Specifically, it uses the MediaQuery
padding property,
which is basically the amount of the display that's
partially obscured by system UI, display notches, or status bar.
So, why not use MediaQuery
directly?
The answer is that SafeArea
does one clever thing
that makes it beneficial to use over just raw MediaQueryData
.
Specifically, it modifies the MediaQuery
exposed
to SafeArea
's children to make it appear as if the
padding added to SafeArea
doesn't exist.
This means that you can nest SafeArea
s,
and only the topmost one will apply the padding
needed to avoid the notches as system UI.
As your app grows and you move widgets around,
you don't have to worry about having too much
padding applied if you have multiple SafeArea
s,
whereas you would have issues if using
MediaQueryData.padding
directly.
You can wrap the body of a Scaffold
widget
with a SafeArea
, but you don't have to put it this high
in the widget tree.
The SafeArea
just needs to wrap the contents
that would cause information loss if cut off by the
hardware features mentioned earlier.
For example, if you purposefully want your app to stretch
under the cutouts, you can move the SafeArea
to wrap
whatever content makes sense,
and let the rest of the app take up the full screen.
A side note is that this is what the AppBar
widget
does by default, which is how it goes underneath the
system status bar. This is also why wrapping the body
of a Scaffold
in a SafeArea
is recommended,
instead of wrapping the whole Scaffold
itself.
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