获取文本框的输入值
这个章节讲解的是如何获取文本框的输入值。
-
创建一个
TextEditingController
-
把
TextEditingController
应用到TextField
上 -
展示文本框当前值
1. 创建 TextEditingController
#
为了获取文本框输入值,需要创建一个 TextEditingController
。在后续步骤中,这个 TextEditingController
将会被应用到 TextField
上。
TextEditingController
被应用于 TextField
或者 TextFormField
后,就可以使用它来获取文本框输入值。
dart
// Define a custom Form widget.
class MyCustomForm extends StatefulWidget {
const MyCustomForm({super.key});
@override
State<MyCustomForm> createState() => _MyCustomFormState();
}
// Define a corresponding State class.
// This class holds the data related to the Form.
class _MyCustomFormState extends State<MyCustomForm> {
// Create a text controller and use it to retrieve the current value
// of the TextField.
final myController = TextEditingController();
@override
void dispose() {
// Clean up the controller when the widget is disposed.
myController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
// Fill this out in the next step.
}
}
2. 把 TextEditingController
应用到 TextField
上
#
创建完 TextEditingController
,就可以使用 controller
属性完成 text field 绑定。
dart
return TextField(
controller: myController,
);
3. 展示文本框当前值
#在 TextEditingController
作用于文本框后,就可以开始取值了。通过 TextEditingController
提供的 text()
方法,就能够获取到文本框输入值了。
在下面的示例中,用户点击浮层按钮,将会触发弹出一个对话框,对话框获取并显示文本框的当前值。
dart
FloatingActionButton(
// When the user presses the button, show an alert dialog containing
// the text that the user has entered into the text field.
onPressed: () {
showDialog(
context: context,
builder: (context) {
return AlertDialog(
// Retrieve the text that the user has entered by using the
// TextEditingController.
content: Text(myController.text),
);
},
);
},
tooltip: 'Show me the value!',
child: const Icon(Icons.text_fields),
),
交互式样例
#import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return const MaterialApp(
title: 'Retrieve Text Input',
home: MyCustomForm(),
);
}
}
// Define a custom Form widget.
class MyCustomForm extends StatefulWidget {
const MyCustomForm({super.key});
@override
State<MyCustomForm> createState() => _MyCustomFormState();
}
// Define a corresponding State class.
// This class holds the data related to the Form.
class _MyCustomFormState extends State<MyCustomForm> {
// Create a text controller and use it to retrieve the current value
// of the TextField.
final myController = TextEditingController();
@override
void dispose() {
// Clean up the controller when the widget is disposed.
myController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Retrieve Text Input'),
),
body: Padding(
padding: const EdgeInsets.all(16),
child: TextField(
controller: myController,
),
),
floatingActionButton: FloatingActionButton(
// When the user presses the button, show an alert dialog containing
// the text that the user has entered into the text field.
onPressed: () {
showDialog(
context: context,
builder: (context) {
return AlertDialog(
// Retrieve the text the that user has entered by using the
// TextEditingController.
content: Text(myController.text),
);
},
);
},
tooltip: 'Show me the value!',
child: const Icon(Icons.text_fields),
),
);
}
}
除非另有说明,本文档之所提及适用于 Flutter 的最新稳定版本,本页面最后更新时间: 2024-07-03。 查看文档源码 或者 为本页面内容提出建议。